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Transnational Enterprise Education QAA 1,2,3,4,5 #ImpactFund
Objective: To implement the Transnational EE Education framework (Figure), facilitating entrepreneurial competency development through collaboration between Home Institutions, Host Institutions, and students. The activity aims to bridge global…
Debate as technique for skill development (QAA 6, 7) #FEEUK
Objectives: Facilitate a unique and dynamic learning environment. Encourage an entrepreneurial mindset and critical thinking. Recognise personal and group limitations in entrepreneurial thinking and explore strategies to overcome them. Develop…
Objective: Game Changer is a two-day design thinking sprint, themed on the United Nations Sustainable Development Goals. Students are put into teams of between 3 – 5 people and are given a challenge, based on one or more of the SDGs. They then use…
Online Meet the Expert alumni Carousel
Objective Build skills and confidence in meeting new people (communication skills) and working in groups Develop questioning and listening skills Reflect on, and draw out, learning (facts, experience and process) Great method to bring in…
How to organise and manage an “asynchronous” live brief activity (QAA 1,2,3,4) #FEEUK
Objective: To explore and critically evaluate the concept of opportunity recognition and evaluation in practice To develop entrepreneurial skills in practice, such as working in teams, and communication and presentation skills Overview: The focus…
Objective: Identify how VR can complement and enrich traditional teaching methods, providing a flexible, interactive approach to fieldwork and allowing students to experience and engage with content in new, dynamic ways. Increase in student digital…
Mindset Matters: Leveraging Growth Mindset to Build Enterprise Thinking (QAA 5,6) #FEEUK
Objective: To explore and apply the concept of a growth mindset in the context of enterprise. Help learners understand how mindset affects innovation, resilience, and opportunity. Encourage reflection and development of a personal strategy for…
24 hour Interdisciplinary (Design) Challenge (QAA1,2,3,6)
Objective: To develop an interdisciplinary network of exchange which promotes innovation, design thinking, new-product development. Bringing together a students from across the University, who value innovative thinking, ideas generation and…
Objective: A new module in its first year that draws upon established experiential pedagogies utilised within the School of Pharmacy and Pharmaceutical Sciences in recent years. Active learning used to develop commercial awareness as it applies…
Architecture Live Projects (QAA 1,2,3,4,5,6,7)
Objective: To develop attributes in, and offer experience of, the following to students; Authentic problem enquiry and response Innovation and Creativity Risk-taking Taking action True collaboration Introduction: Module Title: ARC552…